SuperMarioOdysseyOnline/include/sead/framework/seadCalculateTask.h

33 lines
999 B
C++

#pragma once
#include "framework/seadMethodTree.h"
#include "framework/seadTaskBase.h"
namespace sead
{
class CalculateTask : public TaskBase
{
SEAD_RTTI_OVERRIDE(CalculateTask, TaskBase)
public:
explicit CalculateTask(const TaskConstructArg& arg);
CalculateTask(const TaskConstructArg& arg, const char* name);
~CalculateTask() override;
void pauseCalc(bool b) override;
void pauseDraw(bool b) override;
void pauseCalcRec(bool b) override;
void pauseDrawRec(bool b) override;
void pauseCalcChild(bool b) override;
void pauseDrawChild(bool b) override;
void attachCalcImpl() override;
void attachDrawImpl() override;
void detachCalcImpl() override;
void detachDrawImpl() override;
const RuntimeTypeInfo::Interface* getCorrespondingMethodTreeMgrTypeInfo() const override;
MethodTreeNode* getMethodTreeNode(s32 method_type) override;
virtual void calc() {}
protected:
MethodTreeNode mCalcNode{nullptr};
};
} // namespace sead