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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
#pragma once
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#include "GameFrameWorkNx.h"
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#include "GameDrawInfo.h"
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namespace aal
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{
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struct IAudioFrameProcess;
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} // namespace aal
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namespace al
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{
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struct NetworkSystem;
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struct HtmlViewer;
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struct EffectSystem;
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struct LayoutSystem;
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struct MessageSystem;
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struct GamePadSystem;
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struct AudioSystem;
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struct WaveVibrationHolder; // :: aal::IAudioFrameProcess;
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} // namespace al
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struct ProjectNfpDirector;
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struct ApplicationMessageReceiver;
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struct Application;
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namespace al {
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class GameSystemInfo {
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public:
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void *gap1;
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al::EffectSystem *mEffectSys; // 0x08
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al::LayoutSystem *mLayoutSys; // 0x10
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al::MessageSystem *mMessageSys; // 0x18
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al::NetworkSystem *mNetworkSys; // 0x20
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al::AudioSystem *mAudioSys; // 0x28
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al::GamePadSystem *mGamePadSys; // 0x30
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al::GameDrawInfo *mDrawInfo; // 0x38 from Application::sInstance + 0x30
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ProjectNfpDirector *mProjNfpDirector; // 0x48
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al::HtmlViewer *mHtmlViewer; // 0x50
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ApplicationMessageReceiver *mMessageReceiver; // 0x58
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al::WaveVibrationHolder *mWaveVibrationHolder; // 0x60
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void *gap2;
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};
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}
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