SuperMarioOdysseyOnline/include/game/System/GameDrawInfo.h

22 lines
421 B
C++

#pragma once
//#include "agl/DrawContext.h"
#include "agl/RenderBuffer.h"
namespace agl
{
struct DrawContext;
} // namespace agl
namespace al
{
class GameDrawInfo {
public:
agl::RenderBuffer *mFirstRenderBuffer; // 0x0
agl::RenderBuffer *mSecondRenderBuffer; // 0x8
bool unkBool; // 0x10
agl::DrawContext *mDrawContext; // 0x18
};
} // namespace al