SuperMarioOdysseyOnline/include/game/GameData/GameDataHolderBase.h

12 lines
243 B
C++

#pragma once
#include "al/hio/HioNode.h"
#include "al/message/IUseMessageSystem.h"
#include "al/scene/ISceneObj.h"
namespace al {
class GameDataHolderBase : public ISceneObj, HioNode, IUseMessageSystem {
public:
};
}