SuperMarioOdysseyOnline/include/cameras/CameraPoserCustom.h

33 lines
985 B
C++

#pragma once
#include "al/camera/CameraPoser.h"
#include "al/camera/alCameraPoserFunction.h"
#include "sead/math/seadVector.h"
#include "al/util.hpp"
// cc = custom cameras
namespace cc {
class CameraPoserCustom : public al::CameraPoser {
public:
CameraPoserCustom(char const*);
virtual void loadParam(al::ByamlIter const&) override;
virtual void start(al::CameraStartInfo const&) override;
virtual void init() override;
void reset(void);
virtual void update(void) override;
virtual void movement(void) override;
float mOffsetY = 120.0f;
float mDist = 1600.0f;
float mAngleV = 0.0f;
float mAngleH = 0.0f;
float mPrevH = 0.0f;
float mPrevV = 0.0f;
float mSnapSpeed = 0.15f;
bool mIsResetAngleIfSwitchTarget = false;
sead::Vector3f mPrevTargetDir = sead::Vector3f::ey;
};
}