SuperMarioOdysseyOnline/include/al/layout/WindowConfirm.h

38 lines
867 B
C++

#pragma once
#include "al/layout/LayoutActor.h"
namespace al {
class WindowConfirm : public al::LayoutActor {
public:
WindowConfirm(al::LayoutInitInfo const&, char const*, char const*);
void appear(void);
void appearWithChoicingCancel(void);
void exeAppear(void);
void exeDecide(void);
void exeDecideAfter(void);
void exeEnd(void);
void exeHide(void);
void exeWait(void);
void isEnableInput(void);
void isNerveEnd(void);
void setCancelIdx(int);
void setCursorToPane(void);
void setListNum(int);
void setTxtList(int,char16_t const*);
void setTxtMessage(char16_t const*);
void tryCancel(void);
void tryCancelWithoutEnd(void);
void tryDecide(void);
void tryDecideWithoutEnd(void);
void tryDown(void);
void tryEnd(void);
void tryUp(void);
char size[0x38];
};
}