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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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55 lines
No EOL
1.9 KiB
C++
55 lines
No EOL
1.9 KiB
C++
#pragma once
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#include <new>
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#include "QuestInfo.h"
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#include "al/actor/Placement.h"
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#include "al/hio/HioNode.h"
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#include "al/scene/ISceneObj.h"
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#include "al/scene/SceneObjHolder.h"
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#include "al/string/StringTmp.h"
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#include "container/seadPtrArray.h"
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class QuestInfoHolder : public al::ISceneObj, public al::HioNode {
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public:
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QuestInfoHolder(int count);
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// QuestInfoHolder(int count) {
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// QuestInfo* infoHolder = new QuestInfo[count]();
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// for (int i = 0; i < count; i++) {
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// infoHolder[i] = QuestInfo();
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// }
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// mQuestArr = &infoHolder;
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// };
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virtual const char *getSceneObjName(void) override;
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virtual void initAfterPlacementSceneObj(al::ActorInitInfo const&) override;
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void validateQuest(QuestInfo const*);
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void updateActiveList(int);
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void tryFindQuest(al::PlacementInfo const&, al::SceneObjHolder *);
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void tryFindQuest(QuestInfo const*);
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void registerQuestInfo(QuestInfo const*);
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void isActiveQuest(QuestInfo const*);
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void invalidateQuest(QuestInfo const*);
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void initSceneObjHolder(al::SceneObjHolder *);
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void initAfterPlacementQuestObj(int);
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void getQuestNum(int) const;
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void getActiveQuestStageName(al::IUseSceneObjHolder const*) const;
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al::StringTmp<0x80> getActiveQuestLabel(void) const;
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void finalizeForScene(void);
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void clearMainQuest(void);
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void clearAll(void);
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int mMaxQuests; // 0x8
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QuestInfo **mQuestArr; // 0x10
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int unkInt1 = 0; // 0x18
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int unkInt2 = -1; // 0x1C
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int unkInt3 = -1; // 0x20
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int mActiveQuestNo = -1; // 0x24
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QuestInfo** mActiveQuestList = nullptr; // 0x28
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int mActiveQuestCount = 0; // 0x30
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bool unkBool = 0; // 0x34
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void *unkPtr2 = nullptr; // 0x38
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};
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static_assert(sizeof(QuestInfoHolder) == 0x40, "QuestInfoHolder Size"); |