#pragma once #include "types.h" namespace nn { namespace atk { class SoundArchive { public: const char* GetItemLabel(u32 id) const; u32 GetItemId(char const* label) const; }; class SoundActor // Inherits SoundStartable, size: 0x7C { public: virtual ~SoundActor(); u8 data[0x7C-0x4]; }; } }