/** * @file audio.h * @brief Audio implementation. */ #pragma once #include "types.h" namespace nn { namespace audio { struct AudioRendererConfig { u64* _0; u64* _8; u64* _10; u64* _18; u64* _20; u64* _28; u64* _30; u64* _38; u64* _40; u64* _48; u64* _50; }; struct DelayType { u64* _0; }; struct FinalMixType { u64* _0; }; struct SubMixType { u64* _0; }; void SetDelayInputOutput(nn::audio::DelayType *, s8 const *, s8 const *, s32); void* RemoveDelay(nn::audio::AudioRendererConfig *, nn::audio::DelayType *, nn::audio::FinalMixType *); void* RemoveDelay(nn::audio::AudioRendererConfig *, nn::audio::DelayType *, nn::audio::SubMixType *); bool IsDelayRemoveable(nn::audio::DelayType *); }; };