#pragma once #include "prim/seadSafeString.h" #include "types.h" #include "Resource.h" namespace al { class AnimInfoTable { char size[0x18]; }; struct InitResourceDataAnim { al::AnimInfoTable *mInfoTable; // 0x0 al::AnimInfoTable *mFclAnim; // 0x8 al::AnimInfoTable *mFtsAnim; // 0x10 al::AnimInfoTable *mFtpAnim; // 0x18 al::AnimInfoTable *mInfoTable2; // 0x18 }; class ActorResource { public: ActorResource(sead::SafeString const&, al::Resource*, al::Resource*); virtual ~ActorResource(); void initResourceData(char const*, bool); sead::FixedSafeString<0x80> unkStr; // 0x8 al::Resource *mResourceModel; // 0xA0 al::Resource *mResourceAnim; // 0xA8 bool unkBool1; // 0xB0 al::InitResourceDataAnim *mAnimResData; // 0xB8 void *unkPtr2; // 0xC0 }; } static_assert(sizeof(al::ActorResource) == 0xC8, "ActorResource Size");