#pragma once #include "al/layout/LayoutActor.h" namespace al { class SimpleLayoutAppearWaitEnd : public al::LayoutActor { public: SimpleLayoutAppearWaitEnd(char const*, char const*, al::LayoutInitInfo const&, char const*, bool); SimpleLayoutAppearWaitEnd(al::LayoutActor*, char const*, char const*, al::LayoutInitInfo const&, char const*); void appear(void); void end(void); void startWait(void); void exeAppear(void); void exeWait(void); void exeEnd(void); bool isWait(void) const; bool isAppearOrWait(void) const; }; }