#pragma once #include "al/audio/AudioKeeper.h" #include "al/message/IUseMessageSystem.h" namespace al { class TalkMessageVoicePlayer { public: TalkMessageVoicePlayer(); void start(al::IUseMessageSystem const*, al::IUseAudioKeeper const*, char16_t const*, int); void stop(void); void update(void); void calcVoicePitch(int); bool isPlaying(void) const; char size[0x440]; }; }