#pragma once /* * VTable Loc: 1CC3170 */ #include "al/layout/LayoutActor.h" #include "al/layout/LayoutInitInfo.h" class CoinCounter : public al::LayoutActor { public: CoinCounter(char const*,al::LayoutInitInfo const&,bool); void kill(void); bool isWait(void) const; bool tryStart(void); void updateCountImmidiate(void); bool tryEnd(void); void startCountAnim(int); void getCountTotalFromData(void); void exeAppear(void); void exeWait(void); bool tryUpdateCount(void); void exeEnd(void); void exeAdd(void); void exeSub(void); void exeCountAnimAdd(void); void exeCountAnimSub(void); void getCountFromData(void); };