#include "server/gamemode/modifiers/NoCapModifier.hpp" #include "game/GameData/GameDataFunction.h" #include "server/gamemode/GameModeBase.hpp" #include "game/GameData/GameDataHolderAccessor.h" #include "helpers.hpp" #include "math/seadVector.h" #include "rs/util.hpp" #include "server/gamemode/GameModeManager.hpp" NoCapModifier::NoCapModifier(GameModeBase* mode) : ModeModifierBase(mode) {} void NoCapModifier::enable() { ModeModifierBase::enable(); } void NoCapModifier::disable() { ModeModifierBase::disable(); }