#pragma once #include "Nerve.h" #include "NerveKeeper.h" namespace al { class NerveExecutor : public IUseNerve { public: NerveExecutor(const char *); virtual NerveKeeper* getNerveKeeper() const; virtual ~NerveExecutor(); void initNerve(const al::Nerve *, int stateCount); void updateNerve(); al::NerveKeeper* mKeeper; // _8 }; };