#pragma once #include "ModelCtrl.h" #include "al/byaml/ByamlIter.h" namespace al { struct MaterialCategoryKeeper; class ModelMaterialCategory { public: ModelMaterialCategory(al::ModelCtrl*, al::MaterialCategoryKeeper*); void init(char const*); void init(al::ByamlIter const&); void getCategoryIdFromMaterialName(char const*) const; void getCategoryIdFromMaterialIndex(int) const; static void tryCreate(al::ModelCtrl*, al::Resource const*, char const*, al::MaterialCategoryKeeper*); static void tryCreate(al::ModelCtrl*, char const*, al::MaterialCategoryKeeper*); }; }