#pragma once #include "sead/container/seadPtrArray.h" #include "sead/prim/seadSafeString.hpp" #include "logger.hpp" #include "actors/PuppetActor.h" class PuppetHolder { public: PuppetHolder(int size); void update(); bool tryRegisterPuppet(PuppetActor *puppet); bool tryRegisterDebugPuppet(PuppetActor *puppet); bool checkInfoIsInStage(PuppetInfo *info); int getSize() {return mPuppetArr.size(); } PuppetActor *getPuppetActor(int idx) {return mPuppetArr[idx];}; PuppetActor *getDebugPuppet(); void setStageInfo(const char *stageName, u8 scenarioNo); void clearPuppets() { mPuppetArr.clear(); } private: sead::PtrArray mPuppetArr; PuppetActor *mDebugPuppet; sead::FixedSafeString<0x40> mStageName; u8 mScenarioNo; };