/** * @file WaveSoundRuntime.h * @brief Wave sound runtime info. */ #pragma once #include "types.h" namespace nn { namespace atk { namespace detail { class WaveSoundRuntime { public: WaveSoundRuntime(); ~WaveSoundRuntime(); void Initialize(s32, void **, void const *); void Finalize(); s32 GetActiveCount() const; s32 GetFreeWaveSoundCount() const; void SetupUserParam(void **, u64); void Update(); u8 _0[0x80]; }; }; }; };