/** * @file SoundDataManager.h * @brief Sound data management implementation. */ #pragma once #include "types.h" namespace nn { namespace atk { class SoundDataManager { public: SoundDataManager(); virtual ~SoundDataManager(); virtual void InvalidateData(void const *, void const *); virtual void SetFileAddressToTable(u32, void const *); virtual u64 GetFileAddressFromTable(u32) const; virtual u32 GetFileAddressImpl(u32) const; u8 _0[0x240]; }; }; };