/** * @file System.h * @brief VFX system implementation. */ #pragma once #include "Config.h" #include "Heap.h" // this class is massive namespace nn { namespace vfx { class System { public: System(nn::vfx::Config const &); virtual ~System(); virtual void Initialize(nn::vfx::Heap *,nn::vfx::Heap *, nn::vfx::Config const &); u8 _0[0x1700]; }; }; };