#pragma once #include "al/scene/Scene.h" namespace al { class LayoutKit; class LiveActorKit; void updateKitList(al::Scene *,char const*,char const*); void updateKitList(al::Scene*, char const*); void executeUpdateList(al::LayoutKit *,char const*,char const*); void executeUpdateList(al::LiveActorKit*, char const*, char const*); void executeDrawList(al::LiveActorKit const*,char const*,char const*); }