#include "logger.hpp" #include "helpers.hpp" #include "nn/result.h" // If connection fails, try X ports above the specified one // Useful for debugging multple clients on the same machine constexpr u32 ADDITIONAL_LOG_PORT_COUNT = 2; Logger* Logger::sInstance = nullptr; void Logger::createInstance() { #ifdef SERVERIP sInstance = new Logger(TOSTRING(SERVERIP), 3080, "MainLogger"); #else sInstance = new Logger(0, 3080, "MainLogger"); #endif } nn::Result Logger::init(const char* ip, u16 port) { sock_ip = ip; this->port = port; in_addr hostAddress = { 0 }; sockaddr serverAddress = { 0 }; if (this->socket_log_state != SOCKET_LOG_UNINITIALIZED) return -1; nn::nifm::Initialize(); nn::nifm::SubmitNetworkRequest(); while (nn::nifm::IsNetworkRequestOnHold()) { } // emulators make this return false always, so skip it during init #ifndef EMU if (!nn::nifm::IsNetworkAvailable()) { this->socket_log_state = SOCKET_LOG_UNAVAILABLE; return -1; } #endif if ((this->socket_log_socket = nn::socket::Socket(2, 1, 0)) < 0) { this->socket_log_state = SOCKET_LOG_UNAVAILABLE; return -1; } nn::socket::InetAton(this->sock_ip, &hostAddress); serverAddress.address = hostAddress; serverAddress.port = nn::socket::InetHtons(this->port); serverAddress.family = 2; nn::Result result; bool connected = false; for (u32 i = 0; i < ADDITIONAL_LOG_PORT_COUNT + 1; ++i) { result = nn::socket::Connect(this->socket_log_socket, &serverAddress, sizeof(serverAddress)); if (result.isSuccess()) { connected = true; break; } this->port++; serverAddress.port = nn::socket::InetHtons(this->port); } if (connected) { this->socket_log_state = SOCKET_LOG_CONNECTED; this->isDisableName = false; return 0; } else { this->socket_log_state = SOCKET_LOG_UNAVAILABLE; return result; } } void Logger::log(const char *fmt, va_list args) { // impl for replacing seads system::print if (!sInstance) return; char buf[0x500]; if (nn::util::VSNPrintf(buf, sizeof(buf), fmt, args) > 0) { sInstance->socket_log(buf); } } s32 Logger::read(char *out) { return this->socket_read_char(out); } void Logger::log(const char* fmt, ...) { if (!sInstance) return; va_list args; va_start(args, fmt); char buf[0x500]; if (nn::util::VSNPrintf(buf, sizeof(buf), fmt, args) > 0) { if (!sInstance->isDisableName) { char prefix[0x510]; nn::util::SNPrintf(prefix, sizeof(prefix), "[%s] %s", sInstance->sockName, buf); sInstance->socket_log(prefix); } else { sInstance->socket_log(buf); } } va_end(args); } bool Logger::pingSocket() { return socket_log("ping") > 0; // if value is greater than zero, than the socket received our message, otherwise the connection was lost. } void tryInitSocket() { __asm("STR X20, [X8,#0x18]"); #if DEBUGLOG Logger::createInstance(); // creates a static instance for debug logger #endif }