#pragma once #include #include #include "types.h" #include "nn.h" #include "sead/basis/seadNew.h" class SocketBase { public: SocketBase(const char *name); virtual nn::Result init(const char * ip, u16 port) = 0; virtual bool closeSocket(); const char *getStateChar(); u8 getLogState(); s32 getFd(); void set_sock_flags(int flags); void setName(const char *name) {strcpy(sockName, name);}; u32 socket_errno; protected: s32 socket_log(const char* str); s32 socket_read_char(char *out); char sockName[0x10] = {}; const char *sock_ip; u16 port; u8 socket_log_state = SOCKET_LOG_UNINITIALIZED; s32 socket_log_socket; int sock_flags; };