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fix: don't crash when changing the language (only when offline)
This change only makes it work when in offline/airplane mode.
When connected to a server it still crashes.
Likely due to a different part of the code.
Thanks to https://github.com/piplup55 for pointing out to me that this worked in old versions.
I then tested a few older builds and found out that it started to not work with version `v1.1.0`.
Using `git bisect` I was able to find out that commit 34691affb0
introduced the issue.
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1 changed files with 0 additions and 1 deletions
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@ -11,7 +11,6 @@
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class GameModeManager {
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SEAD_SINGLETON_DISPOSER(GameModeManager)
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GameModeManager();
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~GameModeManager();
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public:
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void setMode(GameMode mode);
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