mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 11:15:15 +00:00
fix: don't crash when changing the language (only when offline)
This change only makes it work when in offline/airplane mode.
When connected to a server it still crashes.
Likely due to a different part of the code.
Thanks to https://github.com/piplup55 for pointing out to me that this worked in old versions.
I then tested a few older builds and found out that it started to not work with version `v1.1.0`.
Using `git bisect` I was able to find out that commit 34691affb0
introduced the issue.
This commit is contained in:
parent
0a18f616e5
commit
d3dcc7e510
1 changed files with 0 additions and 1 deletions
|
@ -11,7 +11,6 @@
|
||||||
class GameModeManager {
|
class GameModeManager {
|
||||||
SEAD_SINGLETON_DISPOSER(GameModeManager)
|
SEAD_SINGLETON_DISPOSER(GameModeManager)
|
||||||
GameModeManager();
|
GameModeManager();
|
||||||
~GameModeManager();
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void setMode(GameMode mode);
|
void setMode(GameMode mode);
|
||||||
|
|
Loading…
Reference in a new issue