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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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Disable blocking on Recv calls
Adding non-blocking support to emulators prevents them from stalling with this change
This commit is contained in:
parent
2e2909e908
commit
c9b1dfa911
3 changed files with 26 additions and 18 deletions
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@ -245,9 +245,12 @@ bool Client::startConnection() {
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Logger::log("Sucessful Connection. Waiting to recieve init packet.\n");
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bool waitingForInitPacket = true;
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// wait for client init packet
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while (true) {
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while (waitingForInitPacket) {
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if (mSocket->RECV()) {
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if(!mSocket->mPacketQueue.isEmpty()){
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Packet* curPacket = mSocket->mPacketQueue.popFront();
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if (curPacket->mType == PacketType::CLIENTINIT) {
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@ -262,13 +265,14 @@ bool Client::startConnection() {
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}
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free(curPacket);
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waitingForInitPacket = false;
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}
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} else {
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Logger::log("Recieve failed! Stopping Connection.\n");
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mIsConnectionActive = false;
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waitingForInitPacket = false;
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}
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break;
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}
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}
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@ -7,7 +7,7 @@ SocketBase::SocketBase(const char *name)
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{
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strcpy(this->sockName, name);
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this->sock_flags = 0;
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this->sock_flags = 0x80;
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}
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const char *SocketBase::getStateChar() {
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@ -82,7 +82,7 @@ bool SocketClient::SEND(Packet *packet) {
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if (packet->mType != PLAYERINF && packet->mType != HACKCAPINF)
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Logger::log("Sending packet: %s\n", packetNames[packet->mType]);
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if ((valread = nn::socket::Send(this->socket_log_socket, buffer, packet->mPacketSize + sizeof(Packet), this->sock_flags) > 0)) {
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if ((valread = nn::socket::Send(this->socket_log_socket, buffer, packet->mPacketSize + sizeof(Packet), 0) > 0)) {
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return true;
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} else {
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Logger::log("Failed to Fully Send Packet! Result: %d Type: %s Packet Size: %d\n", valread, packetNames[packet->mType], packet->mPacketSize);
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@ -114,12 +114,16 @@ bool SocketClient::RECV() {
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if(result > 0) {
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valread += result;
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} else {
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if(this->socket_errno==11){
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return true;
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} else {
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Logger::log("Header Read Failed! Value: %d Total Read: %d\n", result, valread);
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this->closeSocket();
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return false;
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}
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}
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}
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if(valread > 0) {
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Packet* header = reinterpret_cast<Packet*>(headerBuf);
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