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Merge pull request #58 from Istador/auto-reconnect-again
fix: add auto reconnect again
This commit is contained in:
commit
6b81465197
1 changed files with 7 additions and 14 deletions
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@ -217,8 +217,7 @@ bool SocketClient::send(Packet *packet) {
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} else {
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Logger::log("Failed to Fully Send Packet! Result: %d Type: %s Packet Size: %d\n", valread, packetNames[packet->mType], packet->mPacketSize);
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this->socket_errno = nn::socket::GetLastErrno();
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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return true;
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}
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@ -228,8 +227,7 @@ bool SocketClient::recv() {
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if (this->socket_log_state != SOCKET_LOG_CONNECTED) {
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Logger::log("Unable To Receive! Socket Not Connected.\n");
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this->socket_errno = nn::socket::GetLastErrno();
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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const int fd_count = 2;
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@ -253,8 +251,7 @@ bool SocketClient::recv() {
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} else if (result < 0) {
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Logger::log("Error occurred when polling for packets\n");
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this->socket_errno = nn::socket::GetLastErrno();
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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s32 index = -1;
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@ -297,8 +294,7 @@ bool SocketClient::recvTcp() {
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return true;
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} else {
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Logger::log("Header Read Failed! Value: %d Total Read: %d\n", result, valread);
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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}
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}
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@ -306,8 +302,7 @@ bool SocketClient::recvTcp() {
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if(valread <= 0) { // if we error'd, close the socket
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Logger::log("valread was zero! Disconnecting.\n");
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this->socket_errno = nn::socket::GetLastErrno();
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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Packet* header = reinterpret_cast<Packet*>(recvBuf);
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@ -350,8 +345,7 @@ bool SocketClient::recvTcp() {
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} else {
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mHeap->free(packetBuf);
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Logger::log("Packet Read Failed! Value: %d\nPacket Size: %d\nPacket Type: %s\n", result, header->mPacketSize, packetNames[header->mType]);
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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}
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@ -380,8 +374,7 @@ bool SocketClient::recvUdp() {
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if (valread == 0) {
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Logger::log("Udp connection valread was zero. Disconnecting.\n");
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this->closeSocket();
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return false;
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return this->tryReconnect();
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}
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if (valread < headerSize){
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