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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 03:05:16 +00:00
Allow for a udp handshake
This commit is contained in:
parent
968f513bf2
commit
694c9e73d6
4 changed files with 71 additions and 19 deletions
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@ -197,6 +197,8 @@ class Client {
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void updateTagInfo(TagInf *packet);
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void updateCaptureInfo(CaptureInf* packet);
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void sendToStage(ChangeStagePacket* packet);
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void sendUdpHolePunch();
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void sendUdpInit();
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void disconnectPlayer(PlayerDC *packet);
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PuppetInfo* findPuppetInfo(const nn::account::Uid& id, bool isFindAvailable);
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@ -44,7 +44,7 @@ class SocketClient : public SocketBase {
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void printPacket(Packet* packet);
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bool isConnected() { return socket_log_state == SOCKET_LOG_CONNECTED; }
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u16 getUdpPort();
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u16 getLocalUdpPort();
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s32 setPeerUdpPort(u16 port);
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u32 getSendCount() { return mSendQueue.getCount(); }
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@ -383,6 +383,19 @@ void Client::readFunc() {
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maxPuppets = initPacket->maxPlayers - 1;
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break;
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}
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case PacketType::UDPINIT: {
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UdpInit* initPacket = (UdpInit*)curPacket;
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Logger::log("Received udp init packet from server");
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sInstance->mSocket->setPeerUdpPort(initPacket->port);
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sendUdpHolePunch();
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sendUdpInit();
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break;
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}
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case PacketType::HOLEPUNCH:
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sendUdpHolePunch();
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break;
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default:
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Logger::log("Discarding Unknown Packet Type.\n");
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break;
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@ -939,7 +952,45 @@ void Client::sendToStage(ChangeStagePacket* packet) {
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GameDataFunction::tryChangeNextStage(accessor, &info);
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}
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}
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/**
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* @brief
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* Send a udp holepunch packet to the server
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*/
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void Client::sendUdpHolePunch() {
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if (!sInstance) {
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Logger::log("Static Instance is Null!\n");
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return;
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}
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sead::ScopedCurrentHeapSetter setter(sInstance->mHeap);
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HolePunch *packet = new HolePunch();
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packet->mUserID = sInstance->mUserID;
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sInstance->mSocket->queuePacket(packet);
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}
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/**
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* @brief
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* Send a udp init packet to server
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*/
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void Client::sendUdpInit() {
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if (!sInstance) {
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Logger::log("Static Instance is Null!\n");
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return;
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}
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sead::ScopedCurrentHeapSetter setter(sInstance->mHeap);
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UdpInit *packet = new UdpInit();
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packet->mUserID = sInstance->mUserID;
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packet->port = sInstance->mSocket->getLocalUdpPort();
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sInstance->mSocket->queuePacket(packet);
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}
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/**
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* @brief
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*
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@ -91,10 +91,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
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udpAddress.port = nn::socket::InetHtons(41553);
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udpAddress.family = 2;
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this->udp_addr = udpAddress;
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// udpAddress.address = hostAddress;
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// udpAddress.port = nn::socket::InetHtons(57734);
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// udpAddress.family = 2;
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this->has_recv_udp = false;
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if((result = nn::socket::Connect(this->udp_socket, &udpAddress, sizeof(udpAddress))).isFailure()) {
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Logger::log("Udp Socket Connection Failed!\n");
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@ -128,7 +125,7 @@ nn::Result SocketClient::init(const char* ip, u16 port) {
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}
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u16 SocketClient::getUdpPort() {
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u16 SocketClient::getLocalUdpPort() {
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sockaddr udpAddress = { 0 };
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u32 size = sizeof(udpAddress);
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@ -235,19 +232,21 @@ bool SocketClient::recv() {
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Packet* header = reinterpret_cast<Packet*>(headerBuf);
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int fullSize = header->mPacketSize + sizeof(Packet);
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// Verify packet size is appropriate
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if (result < fullSize || result > MAXPACKSIZE || fullSize > MAXPACKSIZE){
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return true;
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}
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char* packetBuf = (char*)malloc(fullSize);
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// Verify type of packet
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if (!(header->mType > PacketType::UNKNOWN && header->mType < PacketType::End)) {
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Logger::log("Failed to acquire valid packet type! Packet Type: %d Full Packet Size %d valread size: %d", header->mType, fullSize, result);
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free(packetBuf);
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return true;
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}
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this->has_recv_udp = true;
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char* packetBuf = (char*)mHeap->alloc(fullSize);
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if (packetBuf){
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memcpy(packetBuf, headerBuf, fullSize);
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@ -255,9 +254,9 @@ bool SocketClient::recv() {
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if(!mRecvQueue.isFull()) {
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mRecvQueue.push((s64)packet, sead::MessageQueue::BlockType::NonBlocking);
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this->has_recv_udp = true;
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} else {
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free(packetBuf);
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mHeap->free(packetBuf);
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}
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}
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return true;
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}
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