mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-18 01:05:13 +00:00
38 lines
890 B
C
38 lines
890 B
C
|
#pragma once
|
||
|
|
||
|
#include "al/camera/CameraPoser.h"
|
||
|
#include "al/nerve/NerveExecutor.h"
|
||
|
#include "math/seadVector.h"
|
||
|
|
||
|
namespace al {
|
||
|
class CameraVerticalAbsorber2DGalaxy : public al::NerveExecutor {
|
||
|
public:
|
||
|
CameraVerticalAbsorber2DGalaxy(void);
|
||
|
|
||
|
void start(al::CameraPoser const*);
|
||
|
void update(al::CameraPoser const*);
|
||
|
void applyLimit(sead::Vector3f* output);
|
||
|
|
||
|
void exeNone(void);
|
||
|
void exeGround(void);
|
||
|
void exeLimit(void);
|
||
|
void exeLimitOver(void);
|
||
|
void exeLimitAfter(void);
|
||
|
|
||
|
sead::Vector3f mTargetTrans;
|
||
|
sead::Vector3f mTargetGravity;
|
||
|
sead::Vector3f mTargetUp;
|
||
|
bool mIsTargetCollideGround;
|
||
|
sead::Vector3f mPrevTargetTrans;
|
||
|
sead::Vector3f mPrevTargetGravity;
|
||
|
float unkFloat;
|
||
|
sead::Vector3f mLimit;
|
||
|
sead::Vector3f unkVec;
|
||
|
float unkFloat2;
|
||
|
|
||
|
};
|
||
|
|
||
|
static_assert(sizeof(CameraVerticalAbsorber2DGalaxy) == 0x70, "");
|
||
|
|
||
|
|
||
|
}
|