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109 lines
1.6 KiB
C
109 lines
1.6 KiB
C
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/**
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* @file util.h
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* @brief Defines enumerators for texture types and formats.
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*/
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#pragma once
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namespace agl
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{
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enum TextureType
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{
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TYPELESS = 0,
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UNORM = 1,
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SNORM = 2,
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UFLOAT = 3,
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FLOAT = 4,
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SINT = 5,
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UINT = 6,
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SRGB = 7,
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};
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enum TextureFormat
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{
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INVALID,
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R32_G32_B32_A32,
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R32_G32_B32,
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R16_G16_B16_A16,
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R5_G5_B5_A1,
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R32_G32,
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R32_G8_X24,
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D32_S8_X24,
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R32_X8_X24,
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X32_G8_X24,
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R10_G10_B10_A2,
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R11_G11_B10,
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R8_G8_B8_A8,
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R9_G9B9E5_SHAREDEXP,
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R8_G8_B8_G8,
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R8_G8_B8_X8,
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R4_G4_B4_A4,
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R16_G16,
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R32,
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D32,
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R24_G8,
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D24_S8,
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R24_X8,
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X24_G8,
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R8G8,
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R4_G4,
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R16,
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G8_R8_G8_B8,
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D16,
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D24,
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D24S8,
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D32S8,
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R8,
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A8,
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R1,
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B5_G6_R5,
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A1_B5_G5_R5,
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BC1,
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BC2,
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BC3,
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BC4,
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BC5,
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BC6,
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BC7,
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AYUV,
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Y410,
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Y416,
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NV12,
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P010,
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P016,
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YUY2,
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Y210,
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Y216,
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NV11,
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AI44,
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IA44,
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P8,
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A8P8,
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P208,
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V208,
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V408,
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ASTC4x4,
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ASTC5x4,
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ASTC5x5,
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ASTC6x5,
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ASTC6x6,
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ASTC8x5,
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ASTC8x6,
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ASTC8x8,
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ASTC10x5,
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ASTC10x6,
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ASTC10x8,
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ASTC10x10,
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ASTC12x10,
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ASTC12x12
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};
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enum TextureAttribute
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{
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};
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enum MultiSampleType
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{
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};
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};
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