SuperMarioOdysseyOnline/include/al/resource/ActorResourceHolder.h

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#pragma once
#include "Resource.h"
#include "types.h"
namespace al {
class ActorResourceHolder {
ActorResourceHolder(int);
~ActorResourceHolder();
void tryFindActorResource(sead::SafeString const&);
void findActorResourceImpl(sead::SafeString const&);
void createActorResource(sead::SafeString const&, al::Resource*, al::Resource*);
void removeAll();
void eraseResourceUser(al::Resource*);
void freeErasedActorResource();
};
}