SuperMarioOdysseyOnline/include/sead/thread/seadThreadUtil.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "basis/seadTypes.h"
namespace sead
{
class ThreadUtil
{
public:
static s32 ConvertPrioritySeadToPlatform(s32 prio);
static s32 ConvertPriorityPlatformToSead(s32 prio);
static uintptr_t GetCurrentStackPointer();
};
} // namespace sead