SuperMarioOdysseyOnline/include/debugMenu.hpp

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2022-06-16 21:33:18 +00:00
#pragma once
#include "sead/devenv/seadDebugFontMgrNvn.h"
#include "sead/gfx/seadPrimitiveRenderer.h"
#include "sead/gfx/seadTextWriter.h"
#include "sead/basis/seadNew.h"
#include "sead/gfx/seadViewport.h"
#include "agl/DrawContext.h"
#include "agl/utl.h"
#include "game/System/GameSystem.h"
#include "al/util.hpp"
#include "logger.hpp"
extern sead::TextWriter *gTextWriter;
bool setupDebugMenu(agl::DrawContext* context, sead::Viewport* viewport);
void drawBackground(agl::DrawContext *context);