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12 lines
243 B
C
12 lines
243 B
C
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#pragma once
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#include "al/hio/HioNode.h"
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#include "al/message/IUseMessageSystem.h"
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#include "al/scene/ISceneObj.h"
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namespace al {
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class GameDataHolderBase : public ISceneObj, HioNode, IUseMessageSystem {
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public:
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};
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}
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