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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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167 lines
6.3 KiB
C
167 lines
6.3 KiB
C
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#pragma once
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#include <math/seadMathPolicies.h>
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#include <math/seadVector.h>
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namespace sead
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{
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template <typename T>
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class Matrix22CalcCommon
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{
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public:
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using Base = typename Policies<T>::Mtx22Base;
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public:
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static void makeIdentity(Base& o);
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static void makeZero(Base& o);
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static void copy(Base& o, const Base& n);
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static void inverse(Base& o, const Base& n);
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static void inverseTranspose(Base& o, const Base& n);
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static void multiply(Base& o, const Base& a, const Base& b);
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static void transpose(Base& o);
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static void transposeTo(Base& o, const Base& n);
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};
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template <typename T>
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class Matrix33CalcCommon
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{
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public:
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using Base = typename Policies<T>::Mtx33Base;
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using Mtx34 = typename Policies<T>::Mtx34Base;
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using Quat = typename Policies<T>::QuatBase;
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using Vec3 = typename Policies<T>::Vec3Base;
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public:
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static void makeIdentity(Base& o);
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static void makeZero(Base& o);
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static void copy(Base& o, const Base& n);
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static void copy(Base& o, const Mtx34& n);
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static void inverse(Base& o, const Base& n);
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static void inverseTranspose(Base& o, const Base& n);
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static void multiply(Base& o, const Base& a, const Base& b);
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static void multiply(Base& o, const Mtx34& a, const Base& b);
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static void multiply(Base& o, const Base& a, const Mtx34& b);
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static void transpose(Base& o);
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static void transposeTo(Base& o, const Base& n);
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static void makeQ(Base& o, const Quat& q);
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static void makeR(Base& o, const Vec3& r);
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static void makeRIdx(Base& o, u32 xr, u32 yr, u32 zr);
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static void makeRzxyIdx(Base& o, u32 xr, u32 yr, u32 zr);
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static void makeS(Base& o, const Vec3& s);
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static void makeSR(Base& o, const Vec3& s, const Vec3& r);
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static void makeSRIdx(Base& o, const Vec3& s, const Vector3<u32>& r);
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static void makeSRzxyIdx(Base& o, const Vec3& s, const Vector3<u32>& r);
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static void toQuat(Quat& q, const Base& n);
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};
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template <typename T>
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class Matrix34CalcCommon
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{
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public:
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using Base = typename Policies<T>::Mtx34Base;
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using Mtx33 = typename Policies<T>::Mtx33Base;
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using Mtx44 = typename Policies<T>::Mtx44Base;
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using Quat = typename Policies<T>::QuatBase;
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using Vec3 = typename Policies<T>::Vec3Base;
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using Vec4 = typename Policies<T>::Vec4Base;
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public:
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static void makeIdentity(Base& o);
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static void makeZero(Base& o);
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static void copy(Base& o, const Base& n);
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static void copy(Base& o, const Mtx33& n, const Vec3& t);
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static void copy(Base& o, const Mtx44& n);
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static void inverse(Base& o, const Base& n);
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static void inverse33(Base& o, const Base& n);
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static void inverseTranspose(Base& o, const Base& n);
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static void multiply(Base& o, const Base& a, const Base& b);
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static void multiply(Base& o, const Mtx33& a, const Base& b);
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static void multiply(Base& o, const Base& a, const Mtx33& b);
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static void transpose(Base& o);
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static void transposeTo(Base& o, const Base& n);
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static void makeQ(Base& o, const Quat& q);
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static void makeQT(Base& o, const Quat& q, const Vec3& t);
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static void makeR(Base& o, const Vec3& r);
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static void makeRIdx(Base& o, u32 xr, u32 yr, u32 zr);
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static void makeRT(Base& o, const Vec3& r, const Vec3& t);
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static void makeRTIdx(Base& o, const Vector3<u32>& r, const Vec3& t);
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static void makeRzxyIdx(Base& o, u32 xr, u32 yr, u32 zr);
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static void makeRzxyTIdx(Base& o, const Vector3<u32>& r, const Vec3& t);
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static void makeS(Base& o, const Vec3& s);
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static void makeSR(Base& o, const Vec3& s, const Vec3& r);
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static void makeSRIdx(Base& o, const Vec3& s, const Vector3<u32>& r);
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static void makeSRT(Base& o, const Vec3& s, const Vec3& r, const Vec3& t);
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static void makeSRTIdx(Base& o, const Vec3& s, const Vector3<u32>& r, const Vec3& t);
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static void makeSRzxyIdx(Base& o, const Vec3& s, const Vector3<u32>& r);
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static void makeSRzxyTIdx(Base& o, const Vec3& s, const Vector3<u32>& r, const Vec3& t);
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static void makeST(Base& o, const Vec3& s, const Vec3& t);
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static void makeT(Base& o, const Vec3& t);
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static void toQuat(Quat& q, const Base& n);
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static void getBase(Vec3& v, const Base& n, s32 axis);
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static void getRow(Vec4& v, const Base& n, s32 row);
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static void getTranslation(Vec3& v, const Base& n);
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static void getRotation(Vec3& v, const Base& n);
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static void scaleAllElements(Base& n, T s);
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static void scaleBases(Base& n, T sx, T sy, T sz);
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static void setBase(Base& n, s32 axis, const Vec3& v);
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static void setRow(Base& n, const Vec4& v, s32 row);
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static void setTranslation(Base& n, const Vec3& v);
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};
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template <typename T>
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class Matrix44CalcCommon
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{
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public:
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using Base = typename Policies<T>::Mtx44Base;
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using Mtx33 = typename Policies<T>::Mtx33Base;
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using Mtx34 = typename Policies<T>::Mtx34Base;
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using Quat = typename Policies<T>::QuatBase;
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using Vec3 = typename Policies<T>::Vec3Base;
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using Vec4 = typename Policies<T>::Vec4Base;
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public:
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static void makeIdentity(Base& o);
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static void makeZero(Base& o);
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static void copy(Base& o, const Base& n);
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static void copy(Base& o, const Mtx33& n, const Vec3& t, const Vec4& v);
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static void copy(Base& o, const Mtx34& n, const Vec4& v);
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static void inverse(Base& o, const Base& n);
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static void inverseTranspose(Base& o, const Base& n);
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static void multiply(Base& o, const Base& a, const Base& b);
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static void multiply(Base& o, const Mtx34& a, const Base& b);
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static void multiply(Base& o, const Base& a, const Mtx34& b);
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static void transpose(Base& o);
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static void transposeTo(Base& o, const Base& n);
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static void makeQ(Base& o, const Quat& q);
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static void makeR(Base& o, const Vec3& r);
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static void makeRIdx(Base& o, u32 xr, u32 yr, u32 zr);
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static void makeRzxyIdx(Base& o, u32 xr, u32 yr, u32 zr);
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static void toQuat(Quat& q, const Base& n);
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static void getCol(Vec4& v, const Base& n, s32 axis);
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static void getRow(Vec4& v, const Base& n, s32 row);
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static void scaleAllElements(Base& n, T s);
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static void scaleBases(Base& n, T sx, T sy, T sz, T sw);
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static void setCol(Base& n, s32 axis, const Vec4& v);
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static void setRow(Base& n, const Vec4& v, s32 row);
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};
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} // namespace sead
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#define SEAD_MATH_MATRIX_CALC_COMMON_H_
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#include <math/seadMatrixCalcCommon.hpp>
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#undef SEAD_MATH_MATRIX_CALC_COMMON_H_
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