SuperMarioOdysseyOnline/include/rs/util/ItemUtil.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/util/StringUtil.h"
#include "al/actor/ActorInitInfo.h"
namespace rs {
enum ItemType {
COIN,
COIN2D,
COINBLOW,
COINBLOWVERYLITTLE,
COINPOPUP,
COINPOPUPWITHOUTHITREACTION,
COIN3,
COIN5,
COIN10,
COIN10AUTO,
COIN100,
COIN5COUNT,
LIFEUPITEM,
LIFEUPITEMBACK,
LIFEUPITEM2D,
LIFEMAXUPITEM,
LIFEMAXUPITEM2D,
SHINE,
AIRBUBBLE,
DOTMARIOCAT,
KURIBOMINI3,
KURIBOMINI8,
COINSTACKBOUND,
RANDOM
};
ItemType getItemType(const char *);
ItemType getItemType(al::ActorInitInfo const &);
}