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12 lines
260 B
C
12 lines
260 B
C
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#pragma once
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#include "GameSystemInfo.h"
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#include "al/nerve/NerveExecutor.h"
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class GameSystem : public al::NerveExecutor {
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public:
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void init();
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void *gap;
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al::GameSystemInfo* mSystemInfo; // 0x18
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// 0x78 GameConfigData
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};
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