SuperMarioOdysseyOnline/include/game/Input/InputSeparator.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/scene/SceneObjHolder.h"
class InputSeparator {
public:
InputSeparator(al::IUseSceneObjHolder const*,bool isNoSnapshot);
void checkDominant(bool);
void reset(void);
void update(void);
void updateForSnapShotMode(void);
bool isHoldUiDown(void);
bool isHoldUiLeft(void);
bool isHoldUiRight(void);
bool isHoldUiUp(void);
bool isRepeatUiDown(void);
bool isRepeatUiLeft(void);
bool isRepeatUiRight(void);
bool isRepeatUiUp(void);
bool isTriggerDecrementPostProcessingFilterPreset(void);
bool isTriggerIncrementPostProcessingFilterPreset(void);
bool isTriggerSnapShotMode(void);
bool isTriggerUiDown(void);
bool isTriggerUiLeft(void);
bool isTriggerUiRight(void);
bool isTriggerUiUp(void);
al::IUseSceneObjHolder* mSceneObjHolder; // 0x0
bool unkBool; // 0x8
bool unkBool2; // 0x9
int unkInt; // 0xC
int unkInt2; // 0x10
};
static_assert(sizeof(InputSeparator) == 0x18, "InputSeparator size");