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21 lines
593 B
C
21 lines
593 B
C
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#pragma once
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#include "al/LiveActor/LiveActor.h"
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#include "al/nerve/NerveExecutor.h"
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#include "math/seadVector.h"
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class WorldEndBorderKeeper : public al::NerveExecutor {
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public:
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WorldEndBorderKeeper(al::LiveActor const*);
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void exeInside(void);
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void exeOutside(void);
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void exePullBack(void);
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void exeWaitBorder(void);
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void reset(void);
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void update(sead::Vector3f const&,sead::Vector3f const&,bool);
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~WorldEndBorderKeeper();
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al::LiveActor* mActor;
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sead::Vector3f unkVec1; // = sead::Vector3f::ex;
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sead::Vector3f unkVec2; // = sead::Vector3f::ex;
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};
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