SuperMarioOdysseyOnline/include/game/Layouts/CoinCounter.h

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2022-06-16 21:33:18 +00:00
#pragma once
/*
* VTable Loc: 1CC3170
*/
#include "al/layout/LayoutActor.h"
#include "al/layout/LayoutInitInfo.h"
class CoinCounter : public al::LayoutActor {
public:
CoinCounter(char const*,al::LayoutInitInfo const&,bool);
void kill(void);
bool isWait(void) const;
bool tryStart(void);
void updateCountImmidiate(void);
bool tryEnd(void);
void startCountAnim(int);
void getCountTotalFromData(void);
void exeAppear(void);
void exeWait(void);
bool tryUpdateCount(void);
void exeEnd(void);
void exeAdd(void);
void exeSub(void);
void exeCountAnimAdd(void);
void exeCountAnimSub(void);
void getCountFromData(void);
};