SuperMarioOdysseyOnline/include/nn/image.h

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2022-06-16 21:33:18 +00:00
/**
* @file image.h
* @brief JPEG decoding library.
*/
#pragma once
#include "types.h"
namespace nn
{
namespace image
{
// there's probably more
enum JpegStatus
{
OK = 0,
INVALID_FORMAT = -32,
UNSUPPORTED_FORMAT = -33,
OUT_OF_MEMORY = -64,
};
enum PixelFormat
{
RGBA32,
RGB24
};
enum ProcessStage
{
UNREGISTERED = 0,
REGISTERED = 1,
ANALYZED = 2
};
struct Dimension
{
f32 width;
f32 height;
};
class JpegDecoder
{
public:
JpegDecoder();
virtual ~JpegDecoder();
void SetImageData(void const *source, u64 size);
nn::image::JpegStatus Analyze();
nn::image::Dimension GetAnalyzedDimension() const;
s64 GetAnalyzedWorkBufferSize() const;
JpegStatus Decode(void *out, s64, s32 alignment, void *, s64);
nn::image::ProcessStage mProcessStage; // _8
void* mData; // _C
s64 mSize; // _14
s32 _18;
nn::image::PixelFormat mFormat; // _1C
Dimension mImgDimensions; // _20
s64 _28;
// rest is related to EXIF processing
};
};
};