SuperMarioOdysseyOnline/include/sead/prim/cafe/seadMemUtilCafe.hpp

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2022-06-16 21:33:18 +00:00
#pragma once
#include <cafe.h>
#include <string.h>
#ifndef SEAD_PRIM_MEM_UTIL_H_
#include <prim/seadMemUtil.h>
#endif
namespace sead
{
inline void* MemUtil::fill(void* ptr, u8 c, size_t size)
{
return OSBlockSet(ptr, c, size);
}
inline void* MemUtil::fillZero(void* ptr, size_t size)
{
return OSBlockSet(ptr, 0, size);
}
inline void* MemUtil::copyOverlap(void* dest, const void* src, size_t size)
{
return OSBlockMove(dest, src, size, 0);
}
inline void* MemUtil::copy(void* dest, const void* src, size_t size)
{
return OSBlockMove(dest, src, size, 0);
}
inline int MemUtil::compare(const void* ptr1, const void* ptr2, size_t size)
{
return memcmp(ptr1, ptr2, size);
}
} // namespace sead