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23 lines
761 B
C
23 lines
761 B
C
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/**
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* @file GameDataFile.h
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* @brief Utilitis for agl namespace.
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*/
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#pragma once
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#include "../types.h"
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#include "DrawContext.h"
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#include "sead/math/seadVector.h"
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#include "sead/math/seadMatrix.h"
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#include "sead/gfx/seadColor.h"
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namespace agl {
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namespace utl {
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class DevTools{
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public:
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void static beginDrawImm(agl::DrawContext *,sead::Matrix34<float> const&,sead::Matrix44<float> const&);
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void static drawTriangleImm(agl::DrawContext*, sead::Vector3<float> const&, sead::Vector3<float> const&, sead::Vector3<float> const&, sead::Color4f const&);
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void static drawLineImm(agl::DrawContext*, sead::Vector3<float> const&, sead::Vector3<float> const&, sead::Color4f const&, float);
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};
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};
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};
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