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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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56 lines
1 KiB
C
56 lines
1 KiB
C
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#pragma once
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#include "basis/seadTypes.h"
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#include "container/seadSafeArray.h"
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namespace sead
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{
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class StackTraceBase
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{
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public:
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StackTraceBase();
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virtual ~StackTraceBase() = default;
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virtual uintptr_t get(s32 index) const = 0;
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virtual s32 size() const = 0;
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void trace(const void*);
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protected:
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virtual void clear_() = 0;
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virtual void push_(uintptr_t addr) = 0;
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virtual bool isFull_() = 0;
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};
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template <s32 Capacity>
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class StackTrace : public StackTraceBase
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{
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public:
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~StackTrace() override = default;
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uintptr_t get(s32 index) const override
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{
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if (index >= mSize)
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return 0;
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return mBuffer[index];
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}
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s32 size() const override { return mSize; }
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protected:
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void clear_() override { mSize = 0; }
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void push_(uintptr_t addr) override
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{
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mBuffer[mSize] = addr;
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++mSize;
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}
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bool isFull_() override { return mSize >= mBuffer.size(); }
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private:
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SafeArray<uintptr_t, Capacity> mBuffer{};
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s32 mSize{};
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};
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} // namespace sead
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