SuperMarioOdysseyOnline/include/game/Actors/ShineTowerRocket.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/LiveActor/LiveActor.h"
#include "al/event/IEventFlowEventReceiver.h"
#include "IUseDemoSkip.h"
class ShineTowerRocket : public al::LiveActor, public al::IEventFlowEventReceiver, public IUseDemoSkip {
// virtual void makeActorDead 0x30
};