SuperMarioOdysseyOnline/include/server/gamemode/GameModeInfoBase.hpp

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#pragma once
#include "server/gamemode/GameModeBase.hpp"
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#include <heap/seadHeap.h>
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// base struct containing info about the current gamemode
struct GameModeInfoBase {
GameMode mMode;
};
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#include "server/gamemode/GameModeManager.hpp"