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20 lines
503 B
C
20 lines
503 B
C
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#pragma once
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#include "Resource.h"
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#include "types.h"
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namespace al {
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class ActorResourceHolder {
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ActorResourceHolder(int);
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~ActorResourceHolder();
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void tryFindActorResource(sead::SafeString const&);
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void findActorResourceImpl(sead::SafeString const&);
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void createActorResource(sead::SafeString const&, al::Resource*, al::Resource*);
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void removeAll();
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void eraseResourceUser(al::Resource*);
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void freeErasedActorResource();
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};
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}
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