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25 lines
748 B
C
25 lines
748 B
C
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#pragma once
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#include "sead/math/seadVector.h"
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#include "al/LiveActor/LiveActor.h"
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#include "al/camera/CameraTargetBase.h"
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namespace al
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{
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class ActorCameraTarget : public al::CameraTargetBase
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{
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public:
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ActorCameraTarget(al::LiveActor const *, float, sead::Vector3f const *);
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void calcTrans(sead::Vector3f *) const;
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void calcSide(sead::Vector3f *) const;
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void calcUp(sead::Vector3f *) const;
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void calcFront(sead::Vector3f *) const;
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void calcGravity(sead::Vector3f *) const;
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void calcVelocity(sead::Vector3f *) const;
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al::LiveActor *actor; // 0x10
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sead::Vector3f *pos; // 0x18
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float distance; // 0x20
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};
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};
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