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18 lines
518 B
C
18 lines
518 B
C
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#pragma once
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#include "types.h"
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#include "PlayerCollider.h"
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#include "game/Interfaces/IUsePlayerCollision.h"
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class PlayerColliderHakoniwa : public IUsePlayerCollision {
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public:
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f32 getColliderRadius() const;
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f32 getColliderDiskHalfHeight() const;
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f32 getSafetyCeilSpace() const;
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f32 getCeilCheckHeight() const;
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f32 getGroundHeight() const;
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f32 getShadowDropHeight() const;
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f32 getFallDistance() const;
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PlayerCollider *getPlayerCollider() const;
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};
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