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36 lines
712 B
C
36 lines
712 B
C
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/**
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* @file Lexer.h
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* @brief Defines a lexer for parsing shader clauses.
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*/
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#pragma once
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#include "sead/heap.h"
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namespace agl
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{
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namespace shtxt
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{
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class Clause;
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class Lexer
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{
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public:
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Lexer();
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~Lexer();
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void initialize(sead::Heap *, char const *, agl::shtxt::Clause *);
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void setupCurrentRange(u64 range);
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u32 findNumberBlock() const;
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agl::shtxt::Clause* createClause(u32) const;
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bool execute(bool);
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sead::Heap* _0;
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agl::shtxt::Clause* _8;
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char* mRefName; // _10
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u64 _18;
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u64 _20;
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u64 _28;
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};
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};
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};
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